创建OLA对象
函数简介
创建OLA对象
注意事项
DLL与COM的调用模式不一样
DLL调用
long CreateCOLAPlugInterFace()
示例:
c++
#include <iostream>
#include <windows.h>
#include "OLAPlug.h"
// 定义DLL导出函数的函数指针类型
typedef OLAPlug* (*CreateCOLAPlugInterFaceFunc)();
typedef int (*DestroyCOLAPlugInterFaceFunc)(OLAPlug* instance);
typedef const char* (*VerFunc)(OLAPlug* instance);
int main() {
// 加载DLL
HMODULE hModule = LoadLibrary(L"OLAPlugDll.dll");
if (!hModule) {
std::cerr << "Failed to load OLAPlugDll.dll" << std::endl;
return 1;
}
// 获取CreateCOLAPlugInterFace
CreateCOLAPlugInterFaceFunc CreateCOLAPlugInterFace = (CreateCOLAPlugInterFaceFunc)GetProcAddress(hModule, "CreateCOLAPlugInterFace");
if (!CreateCOLAPlugInterFace) {
std::cerr << "Failed to get CreateCOLAPlugInterFace address" << std::endl;
FreeLibrary(hModule);
return 1;
}
// 获取DestroyCOLAPlugInterFace
DestroyCOLAPlugInterFaceFunc DestroyCOLAPlugInterFace = (DestroyCOLAPlugInterFaceFunc)GetProcAddress(hModule, "DestroyCOLAPlugInterFace");
if (!DestroyCOLAPlugInterFace) {
std::cerr << "Failed to get DestroyCOLAPlugInterFace address" << std::endl;
FreeLibrary(hModule);
return 1;
}
// 获取Ver
VerFunc Ver = (VerFunc)GetProcAddress(hModule, "Ver");
if (!Ver) {
std::cerr << "Failed to get Ver address" << std::endl;
FreeLibrary(hModule);
return 1;
}
// 创建OLAPlug实例
OLAPlug* instance = CreateCOLAPlugInterFace();
if (!instance) {
std::cerr << "Failed to create OLAPlug instance" << std::endl;
FreeLibrary(hModule);
return 1;
}
// 调用Ver函数
const char* version = Ver(instance);
std::cout << "OLAPlug version: " << version << std::endl;
// 销毁OLAPlug实例
DestroyCOLAPlugInterFace(instance);
// 释放DLL
FreeLibrary(hModule);
return 0;
}
c#
using System;
using System.Runtime.InteropServices;
class Program
{
[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr LoadLibrary(string lpFileName);
[DllImport("OLAPlugDll.dll")]
private static extern IntPtr CreateCOLAPlugInterFace();
static void Main()
{
// 加载DLL
IntPtr hModule = LoadLibrary("path/to/OLAPlugDll.dll");
if (hModule == IntPtr.Zero)
{
Console.Error.WriteLine("Failed to load DLL");
return;
}
// 调用函数
IntPtr result = CreateCOLAPlugInterFace();
if (result != IntPtr.Zero) {
Console.WriteLine("Function executed successfully, result: " + result);
} else {
Console.Error.WriteLine("Function execution failed");
}
}
}
python
from ctypes import WinDLL
# 假设DLL已经放在了合适的路径下
olaplug_dll = WinDLL("path/to/OLAPlugDll.dll")
# 调用函数
result = olaplug_dll.CreateCOLAPlugInterFace()
if result:
print(f"Function executed successfully, result: {result}")
else:
print("Function execution failed")
java
import com.sun.jna.Library;
import com.sun.jna.NativeLibrary;
import com.sun.jna.WString;
import com.sun.jna.platform.win32.WinDef.HINSTANCE;
public class DllDemo {
interface MyLibrary extends Library {
// 定义接口方法,映射到DLL中的函数
MyLibrary INSTANCE = (MyLibrary) NativeLibrary.getInstance("OLAPlugDll");
void* CreateCOLAPlugInterFace();
}
public static void main(String[] args) {
// 调用DLL中的函数
long result = (long) MyLibrary.INSTANCE.CreateCOLAPlugInterFace();
if (result != 0) {
System.out.println("Function executed successfully, result: " + result);
} else {
System.out.println("Function execution failed");
}
}
}
易语言
.版本 2
.程序集 程序集1
.程序 易语言调用DLL示例
.子程序 _启动子程序, 整数型, 公开
.局部变量 接口指针, 整数型
' 直接执行DLL中的函数,并将返回的指针保存到接口指针变量中
接口指针 = 执行("CreateCOLAPlugInterFace", "OLAPlugDll.dll")
' 检查函数是否成功执行
如果 (接口指针 <> 0)
信息框("函数调用成功,返回指针: " + 到文本(接口指针), , #信息框仅确定按钮, #信息框图标信息)
否则
信息框("函数调用失败,返回指针为0", , #信息框仅确定按钮, #信息框图标错误)
如果结束
.子程序结束